The Return of NONPLAYER

Where V. is happy that Nonplayer is back and you should be, too.

Do you remember Nonplayer? How could you forget?

Well, it has been four years, so I will refresh your memory.

In 2011, Nate Simpson released the first issue of what is planned to be a six-issue series about a girl who spends most of her time in a “full-immersion” virtual reality game called “Warriors of Jarvath.” The comic is exquisitely drawn, and the story is totally engaging. It was a huge success, critics and fans were effusive.

If it was so awesome, why haven’t we seen a second issue? Continue reading “The Return of NONPLAYER”

Nate Simpson on ‘Nonplayer’ and the art of creative perseverance

In the spring of 2011, “Nonplayer #1” (Image Comics) generated the kind of excitement that independent comics creators dream of. Written and illustrated by videogame concept artist Nate Simpson, the series introduced readers to Dana Stevens, a tamale delivery girl who escapes her mundane reality through the full-immersion online game “Warriors of Jarvath.” The praise for Simpson’s story and drop-dead gorgeous illustrations was immediate and plentiful, making it one of the most critically lauded comics of the year. By the summer, Warner Bros. had acquired the film rights. Simpson, a newcomer to comics, had a huge hit on his hands and a highly anticipated second issue to finish.

Then, that fall, Simpson crashed his bicycle — an incident that could have been fatal if he hadn’t been wearing a helmet. As the right-handed artist wrote on his Project Waldo blog, “Every bone connecting my right arm to my torso was broken.” His arm in a sling, he was physically sidelined. But Simpson began to write candidly about the other obstacles he had to confront, namely, the enormous pressure he felt after “Nonplayer #1” hit the shelves, and the moments of frustration and outright panic while writing the second issue. Continue reading “Nate Simpson on ‘Nonplayer’ and the art of creative perseverance”